Artist and engineer based in Paris, France, TremensS produces dark and immersive experiences, at the intersection of art, innovation, and cognitive science.
TremensS explores human-machine interaction through technological installations mixing light, sound, image and sculpture, with an almost occult aura.

Contact: contact@tremenss.com
Press/Booking: pr@tremenss.com

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TremensS revisits Okipa, the traditional ceremony of the Mandan people, in an immersive individual experience in Virtual Reality, suspending the spectactor in mid-air, in the center of 12 sound speakers.

Through abstract visuals, spatialized sound and vibrations, all generated in real-time, TremensS offers an intense and dark take on a technological yet occult rite of passage.

Okipa was prepared during his residency at Le Château Ephémère in 2017-2018.

FEB 15th 2018 - MAR 1st, 2018
@ Château Ephémère (Carrières-sous-Poissy, 78)
On reservation only

>>> RESERVATION <<<

OPENING EVENT
Feb 15th, 2018 - 18.18pm - FREE entrance
as part of Biennale Némo and Festival 7.8.9.2 (Träce/Yvelive)
Carte blanche to label ObediensS: live performance of TremensS with 665.99 (abstract/noise) in collaboration with techno producer Ténèbre

Château Ephémère
2, Chemin des Grandes Terres
78955 Carrières-sous-Poissy, France
http://www.chateauephemere.org
Okipa
2017
Château Ephémère, Carrières-sur-Seine (FR)
NOW SHOWING [ >>> RESERVATION <<< ]
(untitled)
commissionned by La Prairie, Switzerland, for their "Art of Caviar" international exhibition
2017.07 - 2018.02
Paris, New York City, Hong-Kong, Shanghai (West Bund Art Fair), Zurich
vertebrae
2015.05.16
European Night of Museums 2015
Musée d'Archéologie Nationale, Château de Saint-Germain-en-Laye (FR)
ArMen
2014.10.04
Nuit Blanche
Pavillon des Indes, Courbevoie (FR)
Group show with Sarah Derat + Sarah Feuillas
ultimarium
2012.11.16 - 2012.12.21
La CLEF, Saint-Germain-en-Laye (FR)
vacuum
2012.10.20 - 2012.10.27
EJM/La Petite Entreprise, Marly-le-Roi (FR)
An engineer by training, TremensS specialized early on in new technologies applied to digital art, sound and real-time interaction. He collaborated with IRCAM and La Kitchen.
In 2006, he founded ExperiensS, a design and engineering studio for digital art and real-time interaction, hired by contemporary artists (ORLAN, Arik Levy), the international music scene (the Dillinger Escape Plan, Kavinsky, Etienne de Crécy), brands (Lancôme, Guerlain, Nike) and institutions (French Ground Army, C2RMF: Centre for Research and Restoration of French Museums).
In parallel to this, he taught at Ecole Centrale d'Electronique Paris, Paris 8 University, and gave workshops about real-time programming in graduate schools.
In 2010, he crossed paths with the Dillinger Escape Plan, a hardcore band from NYC, USA known for their intense live shows. He joined them on four international tours, starting interactive lighting experimentations on stage, and later participated in the launch of Party Smasher Inc., Ben Weinman's label. He also started teaching workshops on new digital strategies for musicians and creatives to professional and amateur audiences.
Between 2010 and 2013, with ExperiensS, he worked in the shadow of many international tours, engineering custom technological setups (Justice, Etienne de Crécy), and producing stage/lighting designs for concerts (Kavinsky), events and festivals (Be Street, Converse, Adidas).
In 2013, he was offered a carte blanche to design "La Salle des Machines" (the Machine Room), a permanent installation dedicated to contemporary and electronic music at the Mupop, Museum for Popular Music (Museum of France), in Montluçon, France.
In 2014, he started focusing on his personal installation work. Since then, his work has been presented at Nuit Blanche (2014, Paris) and the Nuit Européenne des Musées (2015, at the French National Museum of Archeology), and shown internationally in Paris, Zurich, New York, Shanghai and Hong-Kong.
In 2017, he inaugurates ObediensS, the audiovisual label counterpart of ExperiensS, and announces 665.99, a live electronics project focusing on sound synthesis and spatialization in real-time.